Beginner Modeling Methods and Techniques
3DS Max
Hotkeys
ctrl-R – Rotate View
Z – Zoom Extents (Centers the selected object to the viewport, or if nothing is selection centers all objects)
Middle Mouse Button – Pan View
Q – Select Tool (Hitting “q” multiple times changes the selection type. eg. Rectangle to circle etc.)
W – Move Tool
E – Rotation Tool
R – Scale Tool
A – Angle Snap Toggle (Rotations at an increment of 5 degrees)
F3 – Toggle between Solid and Wireframe mode
F4 - Toggle wires on and off
V – View Menu
T – Top View
L – Left View
F – Front View
U – Orthagraphic Mode
P – Perspective
Editable Poly Hotkeys
(Hitting one of these hotkeys a second time will also take you back to object mode)
1 – Vert Mode
2 – Edge Mode
3 – Border Mode
4 – Face Mode
5 – Element Mode
6 – Object Mode
Right Clicking
Right click in viewport – Brings up a menu with different viewport and object options.
Right click on model – Brings up a menu with model specific options. Contains tools found in the modifier panel.
Right click on spinners – Zero's out the input number to its lowest option.